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Business, Computing & Technical

Head of Department

Mrs S Couttie

Teaching Staff

Mrs N Croall
Miss C Meldrum
Mr R Clark
Mrs K Gallacher
Miss L Lownie
Mr T McLorinan
Mr D Rowe

Broad General Education S1-S3

During your first three years in Carnoustie High School you will have been learning through a broad, general education.

You will have experienced a wide range of subjects across a range of curricular areas – Expressive Arts, Languages, Mathematics, Social Subjects, Health and Wellbeing, Sciences and Technologies. In addition to this you have also followed a Personal and Social Education programme.

The broad general education provides an excellent foundation for you to move on to study for qualifications, at the right level for you, in the senior phase of secondary school.

More information can be found in the School Handbook.

Senior Phase S4-S6

The senior phase of your education includes S4 to S6 and is the stage of education where you will build up a portfolio of qualifications in preparation for your life in college, university or in the workplace. There is increased personalisation and choice in both the subjects that you can choose and the level of qualification that you can study for.

Business Education – Accounting Nat 5 and Higher, Administration & IT Nat 4, 5 and Higher, Business Nat 4, Business Management Nat 5 and Higher

Accounting is a key function in all organisations. Without effective accounting procedures and accountants to provide timely and relevant information to management, organisations may perform less successfully than they otherwise might. The main purpose of the Accounting Course is to enable learners to understand, and make use of, financial information so that they can prepare accounting statements and analyse, interpret and report on an organisation’s financial performance. A main feature of the course is the development of numeracy and thinking skills and also allows pupils to apply the use of information technology in relatively complex accounting tasks.

Administration is a growing sector which cuts across the entire economy and offers wide-ranging employment opportunities. The pupils will develop an understanding of administration in the workplace, knowledge of good customer care and its benefits and can further their IT skills whilst acquiring the skills to plan, organise and support events. The courses contain a significant practical element, which uses real-life contexts to make it relevant to the world of work.

Business plays an important role in society. We all rely on businesses to create wealth, prosperity jobs and choices. Therefore, it is essential to have effective businesses and business managers support this role. Business courses act as an introduction to the world of business and allow pupils to explore the important impact businesses have on everyday life, and therefore gives learners experiences which are topical. It also provides the opportunity to use ICT to gather, analyse and communicate business information efficiently and effectively. Pupils will also develop the ability to communicate effectively in a business context by working co-operatively with others and to work independently or to lead activities when appropriate.

Computing – Computing Science Nat 4, 5 and Higher, Computer Games Development SCQF levels 4, 5 and 6.

Computing Science - The technology outcomes in Curriculum for Excellence offer great opportunities to embrace new technologies in computer science and digital media, and take them forward in the wide range of courses we provide. As well as the practical skills needed to be able to use modern Information and Communications Technology, we encourage the development of Problem Solving and Computational Thinking, to enable pupils to have a creative role in a modern technological society. Being skilled in using ICT is essential if children and young people are to be effective contributors, able to communicate and interact on a global scale. There is a massive demand for skilled programmers not just to create the sophisticated applications we use on computers, the web and mobile devices but all the software that drives almost every electrical appliance in our lives.

Computer Games Development - Computer games are being used increasingly for leisure, in education and work-based training. Scotland is one of the global leaders in the development of software in this sector with over 130 employers, mostly based in Dundee, Edinburgh and Glasgow. These companies rely on a range of creative skills such as art, design, animation, audio and programming. Employers increasingly expect candidates to have critical thinking and problem solving abilities, to be good communicators and able to work within a group/team. The National Progression Award Computing Games Development enhances and promotes these skills with pupils investigating emerging technologies in gaming, analysing how this technology will affect games and peoples’ expectations. Pupils doing this course will look at the investment, creation, production and distribution of games. This course involves the planning, design and creation of a fully working digital computer game. Pupils will also have the opportunity to get involved in a global games development project working with other schools across Scotland and as far as the USA.

Technical Education – Design and Manufacture Nat 4, 5 and Higher, Graphic Communication Nat 4, 5, Higher and Advanced Higher, Practical Woodworking Nat 4 and 5.

Design and Manufacture aims to teach pupils how to use creativity and design skills. These skills will help pupils to come up with a range of ideas to solve a given problem. The course then gives the pupils the skills to turn these ideas into functioning prototypes.

Practical Woodworking provides opportunities for learners to gain a range of practical skills and to use a variety of tools, equipment and materials. The course also gives learners the opportunity to develop thinking, numeracy, employability, enterprise and citizenship skills.

Graphic Communication - Each of the Graphic Communication Courses, from National 4 through to Advanced higher, develop learners’ skills in communicating using graphic media, and in interpreting, understanding and critically evaluating graphic media created by others. Learners have opportunities to study a diverse range of graphic applications which will include business, industrial and the built environment, computer-aided work, publishing and moving graphic media. The Graphic Communication courses are practical, exploratory and experiential in nature. They combine elements of technique and standard practice with elements of creativity.                                                                                                                         



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